INTRODUCTION – Each championship may have specific regulations that will integrate or replace entire sections or parts of these Simracing Regulations. Knowledge of both regulations is mandatory.

1.REQUIREMENTS FOR PARTICIPATION IN COMPETITIONS

1.1 Be registered on our portal – REGISTER

1.2 Internet connection ADSL or higher

1.3 Steering wheel and pedals for simracing

1.4 PC with hardware that meets the minimum requirements of the simulator in use

1.5 For competitions on Assetto Corsa, be in possession of the “ptracker” app (latest version)

1.6 Payments are handled automatically during registration for competitions via PayPal.

2.OFFICIAL COMMUNICATION CHANNELS

2.0 Communications and instructions regarding the competitions will be displayed by the staff only through the following official communication channels:

2.1 We ask all the users to be present and active in the community by following discussions, taking part in extra activities (pre and post race interview, etc.) and to frequently check our site, forum and social media for news and upgrades about regulation and competitions

2.2 We ask a polite, civil and non argumentative behaviour towards the Staff, the Race Direction, Supervisors and to the other Drivers in all communication channels here on eRS.

2.3 It is the driver’s duty to inform himself in time, through eRS official communication channels on the details of the competitions in which he intends to take part.

2.3.1 It is forbidden to ask for information about server settings, session setting, setups, tyre wear and fuel consumption during the official session on race day.

3. ACCESS REQUIREMENTS AND PREPARATION FOR COMPETITIONS

PC FUNCTIONALITY INTERNET CONNECTION AND ASSISTANCE ON THE SIMULATOR

3.0 It is necessary to maintain the perfect functionality of your PC and internet connection throughout the competitions in which you participate. In the event that during the race we notice a problem related to the above factors, Race Direction (RD from now on) may decide to exclude one or more pilots to preserve the normal running of the sessions.

3.0.1 It will be possible for the pilots to ask the staff for assistance to solve any technical problems that may arise during free practice. The assistance service will be available until 12:00 (CET) of the race day.

3.0.2 In the weeks leading up to an official event, eRS Staff may have to update or change liveries or track. These updates can be made no later than 72 hours of the race day. These update will always be communicated on the ERS website forum and on our official channels.

Pilots are required to update and test these changes on our official server as soon as possible.

No assistance or postponements of the race will be made by the Staff for any connection errors due to the lack of updating and testing of these changes by the Pilots.

3.0.3 No official session will be restarted nor postponed for any issues, unless there are disconnections and/or issues to the game’s server which involve more than the 30 % of drivers.

TEAMSPEAK AND WHISPER COMMUNICATION

3.1 Presence of the drivers on the TeamSpeak (TS from now on) ERS server is mandatory in all official sessions.

3.1.1 An official briefing could be mabe before Qualify session. In this briefing  our staff will inform the pilots about some regulation to follow during all the sessions. On the forum, on race topic you will find all the info about these briefings.

During the briefing it is MANDATORY to mute your microphone or use the push-to-talk function of the TS. At the RD discretion and with the methods indicated in the race topic on the forum, at the end of the briefing it will be possible to ask questions and clarifications by activating your microphone.

3.1.2 It is always mandatory for anyone to keep their real name and surname on eRS TS server.

3.1.3 In every competition a numbered slot will be assigned to all teams and pilots, it is basically a TS channel under “RACE AREA” where teams and pilots must position themself during any official session. Pilots and teams can use (if they want) just one of the slots assigned to them.

It is forbidden to create temporary channels inside assigned slots and also to rename assigned slots.

3.1.4 During any official session RD will be able to communicate to all teams and pilots by TS whisper. To avoid losing focus on the simulator when there is this kind of communication, you need to configure your TS in this manner:

3.1.5 In any official session it is forbidden for any pilots or TM to have sounds muted on TS. You can do it for very short period of time on practice session but NEVER in Qualify, Warm Up or Race. Any violation to this rule could lead to a penalty or to an exclusion from the session at the discretion of RD.

BEHAVIOUR ON ERS SERVER 

3.2 During any session on official eRS servers it is mandatory to have your real Name and Surname (in this order). No space before or after, we need capital letter at the beginning of you Name and Surname ex: John Smith

3.2.1 Anyone who does not enter the track with the Name and Surname indicated in the registration phase will be excluded from the current and subsequent sessions.

In the practice sessions on the official server, the timed laps carried out with a name or nickname other than that indicated in the registration phase will be considered invalid.

During the practice sessions the staff will be able to kick these pilots from the server without any warning.

3.2.2 Any behavior capable of disturbing the training of the other drivers present is prohibited on the official servers.

Any discussion in chat that is offensive or derogatory towards anyone, whether present or not on the server, is also prohibited.

4.THE TEAM MANAGER

4.0 The team manager (TM from now on) is the one who organizes and manages a group of drivers who participate in competitions as a team.

4.1 The TM is responsible for the commitments that its pilots sign upon registration.

4.2 The TM is responsible for the conduct of its drivers on the track.

4.3 The TM can take part in any competitions as a driver.

4.4 The TM ensures that its pilots are aware of the official regulations.

4.5 The TM must ensure that their pilots report any absences through the specific function of the site within the set time limit (1 hour before Qualify session).

4.6 Pilots participating as independent will be considered TMs of themselves.

4.7 The possibility of using spotters, if granted by the competition to which you are registered, will be regulated by the rules of the individual competitions.

5.THE DRIVER



5.0  By driver, it is meant who participates in competitions and whose task is to classify in the best position possible at the end of an event, while keeping a respectful and adequate both on and off track.

5.1 Each driver MUST and has the right to read and acknowledge the official regulations of the website and the competitions in which he/she intends to participate

5.2 Drivers can compete for prizes provided by sponsors in some competitions

5.3 To each driver, only one team change is permitted during a SPRINT competition. Points scored until that moment will remain in the drivers’ classifications, but in the teams’ championship they will be kept by the former team.

5.4 Absences MUST be communicated 1 hour prior to qualifying through the specific function on the website, and will be managed in three ways:

Sporting penalties:

  • First non-communicated absence: the driver will receive a 2 point detraction on the teams’ championship and the respective team will receive 4
  • Second non-communicated absence: the driver will receive a 4 point detraction on the teams’ championship and the respective team will receive 8
  • Third non-communicated absence: the driver will be excluded from the championship and the respective team will be given a point detraction equal to the points scored by the driver. If the driver has 0 point, the penalty will be equal to 12 points.
  • Communicated absences will be penalized as above only if they are consecutive. Third communicated absence will result in any case in the exclusion from the championship.
  • Any absence made by a team in a multi-driver championship will count as individual absence to each of the drivers in the team

Disciplinary penalties:

  • Repeatedly being absent (communicating it or not) could result in being excluded from future championships.

Economic penalties:

  • Absence of the driver from championship he/she registered in, will result in the loss of a part or all of the entry fee.

6. SIGNUP TO CHAMPIONSHIPS

6.0 Championships are reserved for Teams and, if permitted, Independant drivers.

6.1 Teams can be formed of an unlimited number of drivers. Every competition can permit a limited number of drivers for each team, which will be announced in the Topic regarding Championship details.

6.2 In order to guarantee the maximum level possible on track, there might be a pre-qualifying session.

6.2.1 During pre-qualifying, only registered drivers can race.

6.3 Teams which have been officially invited by the administration, have higher priority during the first 5 days of signup.

6.4 During signup in SPRINT championships, teams can choose a reserve driver BEFORE the start of the first official race, who will replace any absent driver within the team. He/she will be the only one authorized to race replacing an absent driver.

6.4.1 The reserve driver cannot be substituted after completing signup.

6.4.2 The reserve driver cannot complete more races than the main driver he/she is replacing

6.4.3 If the reserve driver scores points, they will be added to the drivers’ and teams’ standing, but they will not be added to the substituted driver.

6.5 Each team can send custom skins to administration, in order to use them during competitions

6.5.1 Accepting the skins sent will be only to staff discretion. Skins which contain pornographic messages or icons, racist and hate-inciting messages or any message/icon that is considered unacceptable to be transmitted on live streaming on Pitlane TV, will be rejected, regardless of the actual presence of the live stream for that championship.

6.6 The entry fee will be refunded only if the driver retires from the championship, while the “retire” button is still available on the page of the Championship. In no case the entry fee will be refunded after the start of the championship. If the “retire” button is not available, a driver can retire after the signups are officially closed.

6.7 To guarantee that our competition are as fair as possible and no driver is favoured, the staff of e-racing series cannot race in the official competitions

6.7.1 It is possible for e-racing series collaborators to participate in official championship, as they are not related to the organization of events and to the creation and modifications of racing content.

7. ON TRACK

7.0 It is strictly forbidden to change line after passing the braking point while fighting with another car. Every sudden direction change that forces the attacking car into evasive maneuvers will be penalized. This is valid for all sessions of a GP.

7.1 During a yellow flag period, it is mandatory to slow down and it is forbidden to overtake. This because there is a situation of danger on track that does not permit to maintain a racing speed.

7.2 RD is the only one who can call a red flag, only in the following cases:

  • Incident upon race start that involves 50%+1 of the cars on the grid;
  • Problems related to the race server, that make the normal race session impossible.

7.2.1 In case of a red flag due to server issues, any driver that has been disconnected can rejoin the server if he/she had not retired previously for different reasons

7.2.2 In case of a red flag due to server issues, RD has the right to reschedule the session.

7.3 In case a driver gets off track, his/her rejoin needs to follow these rules:

  • The driver involved in an accident must carry out all possible maneuvers to avoid involving other cars. These maneuvers involve, for example, but not limited to, locking the brakes to prevent the damaged car from returning to trajectory or hitting other oncoming drivers.After a crash every driver must check the integrity of the car and act consequently to any damage suffered.
  • After a crash every driver must check the integrity of the car and act consequently to any damage suffered.
  • If the car has suffered serious damage, the driver can return to the pits remaining as much as possible off the trajectory and proceeding at a speed that allows the control of the car.
  • If the car lost his rear wing, it is strongly recommended to proceed with the pit limiter engaged. Incidents or dangerous situations caused by a car proceeding without its rear wing with the pit limiter disengaged will be penalized with a doubled penalty.
  • Never rejoin perpendicularly, but always following the track direction and at low speed
  • Always check that no other car is approaching. In case there is a car near yours, wait for it to go by and then rejoin safely

7.4 Track extending: This topic will be fully managed from the simulator.

In no case RD will remove any penalties due to track extending.

Drivers must test out track limits during official practice sessions on ERS servers. Those track limits are the same as Qualifying and Race sessions. The staff can modify those track limits, upon indication of drivers and always on their discretion, until 72 hours prior to the race weekend start.

7.5 During official sessions it is strictly forbidden to write in the chat. It is possible to use the chat during practice and warmup sessions, but not on qualifying and race sessions.

7.6 Using headlights is permitted only in the following cases:

  • The driver involved in an accident must carry out all possible maneuvers to avoid involving other cars. These maneuvers involve, for example, but not limited to, locking the brakes to prevent the damaged car from returning to trajectory or hitting other oncoming drivers
  • When the simulator warns the driver that use of headlights is mandatory from that moment on
  • To warn a lapped car of your presence. It is possible to do it once, flashing maximum 4 times and no longer than 2 seconds
  • At the beginning of the last sector, to warn cars behind your intention of going in the pits
  • During the race, in which headlights are mandatory

7.6.1 Every abuse regarding headlights usage will be punished

7.7 It is strictly forbidden to use any kind of horn

7.8 During the entire Race Weekend, every driver’s ping will be checked. RD has the right to take every possible action with Drivers with a too high or unstable Ping. These drivers could be asked to withdraw or even excluded.

8. PITLANE RULES AND BEHAVIOURS

8.0 Pit lane is divided in two parts: slowlane and fastlane. The slowlane is the lane in which the pit stalls are present, where cars stop to pit. The fastlane is the one that is travelled on to enter and exit the pit lane. Utilizing the fast lane is mandatory, regardless of the presence of other cars in the two lanes, in every session.

8.1 Drivers in the fast lane have priority over drivers in the pitlane. Viceversa, drivers in the pitlane have to give way to drivers in the fastlane. If drivers fail to give way to drivers in fastlane, they will receive a penalty for unsafe release, if protested by teams that have been damaged by that unsafe release

8.2 Pressing ESC is permitted only in the slowlane.

8.3 For technical reasons, in some special cases it is allowed to enter the fastlane by passing on the right a car present in the pit stall immediately in front of one’s own and then safely enter the fastlane. These particular cases will be evaluated by the RD after the race only and exclusively after an official report by the teams directly involved that may have suffered damage or disadvantages from this maneuver.

8.4 During all sessions, it is forbidden to travel the slowlane and the fastlane without a limiter or to exit it with a red light.

8.5 Lane blocking, pit stall invasion and any other improper use of the pitlane will be punished in relation to the seriousness of the infringements.

8.6 In all sessions it is forbidden to cut the pit exit line on the track by exiting the pitlane. Any infringements will be punishable only upon reporting by the teams directly involved in accidents or dangerous situations resulting from infringements of this rule.

8.7 Drivers already on the track can pass over the  pit exit lane on the track only if this is obtained from a part of the track’s carriageway and only if the delimitation of the lane consists of a signal line of any color.

8.8 If the pit entrance / exit lane is not part of the track or if its delimitation consists of curbs, ridges, poles, cones, zebra stripes or any other element other than the simple paint line on the asphalt then the pit lane cannot be invaded.

8.9 Drivers on the track always have priority over drivers leaving the pits.

8.10 Drivers on the track cannot invade the pit exit lane if they have a car in front of them that is exiting the pits present in this lane.

8.11 In case Race Direction feels like there is a need for an additional formation lap, pitlane will be closed and it will be forbidden to perform pit-stops. Exceptions may be applied with a communication from the Race Direction, for example if there is a car proceeding with heavy damages.

9. QUALIFYING

9.0 During qualifying sessions is forbidden to press the ESC/Back to pits button outside of your pit stall, unless specific rules of the championship say the opposite.

9.0.1 In case of a driver damaging the car and not being able to bring it back to the pits he will be forced to retire from the session by pressing the ESC button.

9.1 During the outlap warming up the tires is allowed unless no other cars are coming from behind. If a driver is on his outlap and sees a car doing its flying lap, he must leave the ideal line immediately and safely.

9.2 103 % rule will be active. In order to be considered classified in the qualifying session a driver will need to set a lap not slower than 103 % of the best lap in the session.

9.2.1 In case of a driver not setting any valid laps during qualifying, RD will take as a reference the laps set during practice sessions recorded on the Live Timing present to this page Track Recordssame goes for a driver setting a lap slower than 103 %. In this case, drivers will be at the back of the grid on the basis of the best lap they set during practice sessions.

9.2.2 Drivers who are not within the 103 % limit will be excluded from the race. Race Direction may decide to allow slower drivers to take part in the race.

10. RACE START

10.0 Race starts may be:

-Standing start

-Standing start with formation lap

-Rolling start

10.1 Championships with a rolling start have the following regulations:

10.1.1 Once cars are on the grid, drivers must insert pit limiter and can start only after the car ahead of the driver has moved from its slot.

10.1.2 Start of formation lap happens when the lights go out or when the RD decides so via whisper on TS. Beware, formation lap is included in the race time or in the number of laps/kilometers required to end the race.

10.1.3 In case of multiclass/multicategories championships, RD will give a different start of the formation lap for every class. Green Flag will be the same for every class/category.

10.1.4 Formation will be in single file drivers will go under pit limiter speed and overtakes will be forbidden. Race start will be at the end of the formation lap with the Green Flag given by the RD via whisper on TS. From that moment it will be possible to disengage the pit limiter and overtake (even before the start/finish line).

10.1.5 It is mandatory to keep the pit limiter engaged for the entire formation lap until the Green Flag given by RD. It will be possible for drivers to close gaps by disengaging the pit limiter until the end of the second sector. From the beginning of the third, drivers must be at pit limiter speed all the time, regardless of their distance to the cars around.

10.1.6 In case of accidents or issues during formation lap, drivers involved will be forced to wait for the entire group to overtake them and then restart safely as per rule 7.3. Drivers on track or who did not crash have always the right of way and may overtake cars involved in an accident.

10.1.7 In some cases, and only after hearing from RD via whisper on TS, drivers can disengage the pit limiter also in the third sector to get closer to the cars in front.

10.2 Drivers with technical issues who are already on the grid can press the ESC button and start from the pitlane if lights have not gone out yet. They will be allowed to line up at the end of the fastlane to wait for the green from the traffic light.

10.3 In championships with a formation lap and a standing start rules stay the same except from the fact that drivers are not forced to engage pit limiter.

10.3.1 In this type of championship start happens after the positioning on the grid at the end of formation lap. In this case, the formation lap does not vary the time/laps/kilometers required to end the race.

  1. RACE

11.0 Drivers with connection issues or that decide to leave the server during Warm-up session may lose their spot on the starting grid.

11.0.1 Staff is not responsible in any case.

11.1 In most cases the responsibility of a contact is on the driver behind. Drivers battling must leave each other enough space in order to be side by side when the car behind is lined with the rear tyres of the car in front.

11.1.1 ENGAGE (OVERTAKE):

Engage is the maneuver that a driver does in order to complete an overtake on a direct opponent. A is the following driver, B is the driver ahead. In the following lines are presented the conditions in which engage is considered legal:

 

  1. Attack: Driver A can attempt an overtake only if Driver B has not yet reached the point of attack of a corner, the moment in which the driver acts on the steering wheel to enter the corner.
  2. Defense: Driver B can defend its position until the driver behind is lined up with the rear wheels of the car in front.
  3. Side-by-side: From the moment in which the car behind is lined up with the rear wheels of the car in front, and until this condition stays in place, both drivers must leave a space of at least one car without invading the space of the other car(s). Driver changing his line against an opponent is always considered responsible for the contact. If both drivers move in the same direction colliding, the incident will be evaluated as a race incident.
  4. Inside the corner: Heading towards a corner, in case of drivers A and B being side by side, they both must consider the presence of the opponent and leave enough space to complete the corner.

 

11.1.2 Rules for using slipstream of the car in front

In attempting an overtake, driver A can stay in the slipstream of driver B until a reasonable distance before the braking point, avoiding to stay close to driver B while he starts to brake. If an accident happens in this phase, driver A will always be considered responsible and will be penalized.

11.1.3 Rules to regain ideal line

After completing the overtake of driver B, driver A can regain its ideal line when there is a gap of at least one car between the two drivers. He can’t regain the ideal line immediately after the overtake if he is close to the braking point. In a collision in this case A will always be considered responsible and will be penalized.

11.1.4 Collision on the apex

The inside driver must perform the inside overtaking maneuver without braking or slowing down his run against the outside driver. Therefore, he cannot enter the curve too fast, brake the race against the side of the external driver and thanks to it make the overtake. In the event of a particularly serious accident or in the event of an accident and overtaking without the position being subsequently and promptly returned, the internal driver is punishable with a penalty in classification points and / or time penalty.

11.1.5 Collision exiting a corner

Exiting a corner, the driver on the inside has the right to go out wide only if the opposing car is behind his rear wheels, otherwise he must leave enough space to his opponent.  In case of an accident without giving immediately the position back driver on the inside will be penalized.

11.2 LINE CHANGE During an overtake driver in front is allowed to change line only once. After that, he will be allowed to get closer to the initial line without occupying it but leaving the space of a car between himself and the limits of the track.

11.2.1 During a defense, the driver in front can’t change his line if the attacking driver as already started his movement. This line changement is illegal and will be penalized.

11.3 In a lapping situation a driver must allow the faster cars through without battling them.

11.3.1 It is forbidden for the lapped driver to brake or do any sudden movement which can lead to a dangerous situation. He should instead facilitate the overtake, for example lifting in a controlled and safe manner.

11.4.1 During inlap any inadequate behaviour will not be tolerated. By inadequate behaviour we mean causing incidents or doing dangerous maneuvers.

11.4.1 It is allowed to celebrate your race result at the end of the race doing such maneuvers outside of the track and without compromising the safety of other drivers.

12. FULL COURSE YELLOW (FCY)

12.0 Some championships may have Full Course Yellow in use.

12.1 Race Direction may call a FCY whenever it wants everytime there is a dangerous situation on track.

12.2 FCY is similar to a VIRTUAL SAFETY CAR and it’s called via whisper on TS by the RD.

12.3 RD starts a 10 seconds with the following sentence: “Full Course Yellow in 10 seconds, 9, 8, 7, 6, 5, 4, 3, 2, 1 Full Course Yellow!!”.

12.4 Drivers must slow down to pit limiter speed before this countdown ends.

12.5 Starting from the end of the countdown until the following Green Flag pit limiter must be engaged. It is possible to engage pit limiter already during the communication, the important thing is to be at pit limiter speed before the end of the countdown.

12.6 Drivers must make sure to slow down safely and progressively during the countdown without stopping suddenly. This behaviour may cause more dangers on track. Any unpredictable maneuver during the slow down phase may be protested by teams directly damaged from the action.

12.7 During the countdown drivers have to slow down by working on the brake pedal progressively and safely, then engaging the pit limiter as soon as possible. At the end of the communication by the Race Direction, cars must be at pit limiter speed already.

12.8 From the start of the countdown of FCY ALL OVERTAKES ARE FORBIDDEN. The only cases in which overtakes are allowed are slow cars on tracks or cars which suffered severe damage and are struggling. Anyway, it will be always forbidden to disengage the pit limiter.

12.9 Drivers involved in an accident are also under FCY and so they must follow the same rules as the other cars while trying to get back on track and/or coming back to the pits.

12.10 Any violation of the speed limit will be reviewed and penalized exclusively by the RD after the race. This applies also to downhills or parts of the track that allow you to go above pit limiter speed without disengaging pit limiter.

12.11 Drivers who fail to get to the pit speed limiter at the end of the countdown will be penalized after the race.

12.12 During FCY pit stops are allowed. It is forbidden to serve penalties, both given by the sim or by the RD during the race. In case a penalty is served during a FCY period, this will be given back in the following race with some added time.

12.13 In case of minor hazard on track, RD may only warn drivers via whisper about slow cars or debris on track without calling for a FCY.

12.14 Private drivers or Team Managers are not allowed to request for a FCY, but they may warn RD about dangers on track via private message on Team Speak. Poke is forbidden and will be ignored.

12.15 FCY ends with another 10 seconds countdown. At the end of it RD calls for the “Green Flag” and the normal resume of the race with the following sentence: “Green Flag in 10 seconds, 9, 8, 7, 6, 5, 4, 3, 2, 1 Green Flag!!”.

Immediately after, drivers can disinsert the pit limiter and come back to racing speed.

12.16 RD will automatically review the whole FCY procedure, from the beginning of the countdown to the green flag.

13. PENALTIES 

13.0 The penalties are cumulative whether a driver commits multiple infractions during the same race.

13.0.1 The RD may bear in mind the penalties accumulated by a driver in a certain competition to assign an adequate penalty after multiple infractions.

13.1 Whether a driver accumulates warnings over warnings over a championship, the RD will establish a penalty due to the first upcoming GP based on the gravity of the warnings received by the driver.

13.2 The penalties will be assigned based on how visible in the server replays.

14. RULES REGARDING THE USE OF EXTERNAL SOFTWARES DIFFERENT TO THE ONES INDICATED IN THE INTRODUCTION (SIMULATOR AND OFFICIAL COMMUNICATION SOFTWARES)

14.1 Use of external software able to interact with the simulator is allowed only for the following purposes:

14.1.1 See on screen infos regarding your own car, standings, gaps, positioning of cars on track. Consent is extended to all public infos given by the server

14.1.2 Assigning simple inputs to the simulator without interfering, even indirectly, on car’s performance (headlights, wipers, pit strategy etc.)

14.2 Use of external software is forbidden in the following cases:

14.2.1 Give inputs to the simulator in order to, directly or indirectly, interfere on car’s performance intended as (but not only) driveability, speed, fuel and/or tires consumption

14.3 Breaches of these rules can be penalized by Race Direction:

14.3.1 For violations viewable from the replay, with a normal protest

14.3.2 For violations not-viewable from the replay, with a protest sent to e-mail address racedirection@e-racingseries.com. Report must contain a video-proof of what happened and can only refer to official sessions

14.3.2.1 If video-proof is recorded by a spectator on the server during the race, it must show the name of the spectator recording and must also show the following driver swap, in order to avoid breaching rules about maximum time on the server by spectators

14.3.3 Anyway, violations can be detected ex officio by the Race Directors during the official sessions

14.4 Violations regarding this section will be penalized with a DQ after the official session is over in order to give the possibility to the driver involved to make an appeal

15. RACE DIRECTION

15.0 The race start is considered RISK ZONE. The RD will be monitoring the behaviour of each driver in the post-race taking into consideration everything that will occur in the first racing lap, as well as the formation lap. For the standing start races only the first lap will be monitored.

The penalties of all the possible infractions recognized in this part of the race will be doubled. Regardless of the possible reports, every infraction recognised in this part of the race will be penalised.

15.1 If into a certain competition the Live RD isn’t expected, the RD from the 2nd lap onwards will act exclusively under a report received from a Team Manager or directly from the driver in case of a solo competition, within the 48 hours from the release of the replays relative to the event where the incident has occurred. according to the art. 14.0, reporting a first lap or formation lap incidenti s not allowed and will be ignored.

15.1.1 Reports will only be accepted in case the reporting team is directly involved in the reported incident.

15.2 In order to submit a report refer to the following document: COME INVIARE UN RECLAMO

15.2.2 Any report which doesn’t meet the previously mentioned requirements will be ignored.

15.3 In case the RD, after visioning an episode, considers it appropriate to penalise the driver, the latter has the rights to require a review of the report within 24 hours from the release of the race checks.

15.3.1 To request the revision of a penalized report, send an email at ersracedirection@gmail.com indicating the episode and the reasons why you’re sending this request within the upcoming 24 hours after the race check.

15.3.2 The RD judgement after a revision is not allowed.

15.3.3 In case the revisions won’t follow the deadline and the right format, the RD will validate the official result. Any revision presented after the result validation will be ignored.

15.3.4 Under no circumstances it’s allowed to report against the RD inside the website.

15.3.5 The use of the revisions is limited based on the number of the revisions already rejected by the RD. Each team or single driver in a private competition, only has 2 rejections per championship. If the revision will get accepted by the RD the number won’t be affected. If the revision gets rejected by the RD the rejection numbers will decrease. If a team or single driver in a private competition has zero rejections available, any revision for the championship in question will be ignored.

15.4 Some competitions may be using the Live RD. In this case the rule supplement of the championship will indicate the Live RD methods of controlling and penalising infractions.